
The most notable and most dangerous attack will be the pillars of flame that he throws around the arena. You can take this time to recover if you are low and even take your time to wait for your equipment cooldowns.Īfter finishing phase 2, Mithrix will return and add a few more attacks to his arsenal. Mithrix will spawn Lunar Chimera Golems which should be easy to hit with their large frame. The next phase is all about beating the monsters you have been killing to reach this point. He teleports before he attacks which can be quite annoying because he does this frequently but it should be simple to push to the next phase. If you are a melee survivor, his melee attacks should not be a problem if you get hit but it will be easy to dodge by just strafing around him. Mithrix’s moves are easy to telegraph in the first phase and you can just backpedal while fighting if you are a ranged survivor. Once you approach it, there will be a short cutscene and Mithrix will spawn in the middle and the battle will start. Once you reach the end of the final stage, you will jump pad up to a gladiator-looking arena and you will see a black ball in the middle. Once you have finished and activated the Primordial Teleporter, you will enter the final stage. The Primordial Teleporter acts the same as the regular teleporter where you will have to activate it up to 100% while defeating hordes of enemies and a boss. For the Primordial Teleporter, you will see that the color of the flakes is now blue and it will have a different appearance from the regular teleporter by having a reactor-shaped one instead of having horns. The trick in finding the teleporter is by looking for flakes floating in the air.įor finding a regular teleporter, the flakes in the air will be red. This is the sign of a new teleporter that you can find on the stage. You will see a message about a Primordial Teleporter aligning with the moon. You can reach this area in stage 5 and will be available again every after 5 stages. To reach the final stage, you will need to reach the Sky Meadows level. For the common item drops, you can build for mobility and defenses such as Energy Drinks, Paul’s Goat Hooves, and Tougher Times. With the 22 Fuels Cells, you will be able to pump missiles endlessly and watch all enemies get obliterated even before you get to see them. Lens-Maker’s Glasses also works with this build and can give the missiles double damage with the critical strikes. It will give you a hint on where to go and where the enemies are coming from. This attack will reach the whole map and if there are no enemies near your area, it will still chase enemies that are extremely far away.

You will be spamming an equipment called Disposable Missile Launcher where it will hit the closest enemy from where it was launched. Grab as many Fuel Cells as you can with the uncommon drops and you should be able to cap out with 22 Fuel Cells with this build. This will only work with the Artifact of Command turned on so that you can choose your own items. It will also help with the Mithrix boss fight where you will have to run around and watch for pillars of flames on the ground. Mercenary will be the easiest survivor to use because of his mobility.

You will also need a little bit of movement speed after finishing the boss fight because you will have to get back to your starting location with a four-minute timer.īring in a few defensive items such as Tougher Times and Aegis if you are lucky enough to get it when entering the stage. The final stage will require multiple ways of traversing through the floating debris and the best way to do that is by getting as much jump as possible. Survivors such as Engineer and Acrid will require mobility items such as the Hopoo Feather, the Wax Quail, and the H3AD-5T v2. The final stage will require tons of mobility and survivors like Loader and Mercenary can make the obstacle course more manageable.


The video above covers the whole subject but is quite long.
